Saturday, 5 September 2015

Top Ten Turnabouts - Part 6 (#96)

#5 - 2-4: Farewell, My Turnabout


Okay, let's get on with the second half of these cases now! You're going to see a few obvious entries and a few fairly unexpected ones. I said I would be attempting to not make my list like all the others and refrain from including the obvious choices... but c'mon, it's Farewell, My Turnabout. Even if it is lower on my list than on others.

Many people who are fans of the series think that the second Ace Attorney game, Justice For All, is much weaker than the first and third games (myself not included; I think all three are great, but I'm overly positive like that I suppose). Some think that the game is a little disappointing because there are only four cases compared to the five from the first game, especially the last two which were extremely long, and some just dislike it for different reasons, like the characters and the story. The way the plot goes can annoy some because they think it's unrealistic, and some find Franziska von Karma's constant whipping annoying. I understand that, but I like it because it's a funny trait and it defines her ruthlessness. But I digress.



One case stands out to people a lot more than the other three (The Lost Turnabout, Reunion and Turnabout, and Turnabout Big Top), and that case is the final and probably longest in the game, Farewell, My Turnabout. The case begins with Nick n' Maya (the new name of the Wright and Co Law Offices) (joking btw) attending the Hero of Heroes grand prix to determine the, well, hero of heroes. Some cool contestants include the Steel Samurai's successor, the Nickel Samurai, and the new anime star, the Jammin' Ninja. Nick n' Maya have been invited by Will Powers, the defendant from case 1-3, Turnabout Samurai, and soon the Nickel Samurai is expected to hold a press conference with an important announcement.



While walking through the hotel, Maya is escorted away by a busboy for a moment, and it isn't until a few minutes later that it is revealed by good ol' Dick Gumshoe that the guy who plays the Jammin' Ninja, Juan Corrida, has been murdered, and the defendant is the Nickel Samurai's actor, Matt Engarde! You soon get a call from the busboy from before who explains that he has kidnapped Maya! He tells Phoenix that he must defend Matt and get an aquittal if he wants her back.

If only Nick didn't let Maya run off with this guy... then he could
have avoided a lot of trouble. And what's with the stitching through
his face? O.O
Phoenix later discovers that Matt wasn't the direct killer of Juan, but instead was the person who requested Maya's kidnapper to do it, who is an extremely creepy assassin called Shelly de Killer who looks just like a happy gentleman all the time despite his not-so-innocent job. He returns in Miles Edgeworth 2 by the way, that's a good reason to play it. De Killer is one of my favourite characters in the whole series. Anyway, near the end of the trial on day 2, Nick is forced to make a moral choice that you as the player must actually decide. Plead guilty or not guilty. If you plead not guilty for Engarde, and therefore let a man who paid an assassin to kill somebody and is basically a murderer himself go free while pinning the blame on the innocent Adrian Andrews (who reappears in the previous case on this list, The Stolen Turnabout, by the way), you get the bad ending, where you find out that Maya was let go by De Killer and never saw Nick again. It's short but pretty depressing. However, if you choose guilty, you get the 'proper' ending, where you must present a certain piece of evidence that proves his guilt while protecting Maya. This piece of evidence shows de Killer (who is actually testifying in court through a radio at this time) that Engarde had betrayed one of de Killer's client rules. He then lets Maya go and Matt becomes de Killer's next target.

Matt Engarde seems like your average
action star...
Until he shows his true colours.
Some other cool features of this case include the return of Miles Edgeworth, who, after the first game, left a note saying 'Prosecutor Miles Edgeworth chooses death.' This note was supposed to make people think he had committed suicide after the shame and moral conflict he had suffered in those cases from last game, but, after going on a kind of journey of self discovery, he comes back to take Franziska von K's place at the prosecutor's bench after being shot by de Killer to help Phoenix get a guilty verdict. Yes, that's right, this guy takes his job so seriously that he shot somebody to make the aquittal easier for Wright, Woah. And he always acts so normal about it, which is what makes his character so interesting and frightening. Adrian Andrews is also a good character, and suffers from a type of disorder that makes her unable to cope without somebody to always depend on, which she successfully attempts to hide at first. This can be seen when she attempted to kill herself after somebody she was very close to, Juan's former manager Celeste Inpax, committed suicide.

You later find out that the card
Adrian is twirling in her hand all the
time was picked up at the crime scene.
It is de Killer's business card that he
leaves at murders to show that he carried
out the job.  
Also, I'm sorry that this part was fairly shorter/clumsier than the others so far. It's just that these review-type things for each case are actually a lot harder than they look to make. They're not really tough to write; after all, I do a ton of typing all the time. It's just that when I do things like this, I usually end up saying the same kind of repetitive stuff. In fact, now I remember why I stopped making posts on my last blog, where I wrote reviews. And on the day before this goes up I was given an English homework project which is due in two weeks so I need to start that. Oh, and apologies if I got one or two things incorrect about the details of the case, I haven't played this one for a longer while than the others and it's a little long to replay right now. But oh well, hope you're enjoying it so far. :)

This case is actually pretty amazing, and I think I rushed it at the time. Wow. You know what? I think I'm going to replay it after Layton V Wright. In fact, you know what? Maybe I'll replay the whole game. Or the whole series. Who knows? By the way, as of writing this, the blog just hit a thousand pageviews. Nice.

If you're wondering why the number of posts doesn't match up,
several of them are drafts.

Update: No post tomorrow. Expect part 7 on Monday.

Thomas

Intro | Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7 | Part 8 | Part 9 | Part 10

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