Thursday, 17 September 2015

Layton VS. Wright: List of Magic Spells (#106)

Alright, so here's that list of magic spells I promised, from Professor Layton VS Phoenix Wright: Ace Attorney. These spells aren't things you can actually cast in the game (that would be so cool) but the spells found in the Talea Magica book that can be presented in court trials. I shouldn't really have to explain this much, so scroll down below to see the list. There are seven altogether. Since one or two of them are pretty blurry, I'll just write what the description says in the caption for each one.


List of Magic Spells in Layton VS Wright

1) Ignaize

[Inferno Spell]: Summons a circle of flame within a 1 metre
radius of the caster. Requires an incantation and sceptre to cast.
2) Dimere

[Vanishing Spell]: Causes anything the caster touches to vanish
 from sight. Simply chat "Amere" to make it reappear.

3) Goldor

[Transmutation Spell]:Transmutes the caster's target into solid gold.
 The spell will transmute the closest target within range.

4) Famalia

[Shadow Familiar Spell]: Summons forth a magical familiar from
 the shadows. Although it possesses a physical form, it is
 completely weightless. 

5) Godoor

[Portal Spell]: Creates a portal on two sides of green-coloured
 walls. The portal will disappear after five minutes.

6) Granwyrm

[The Great Fire Dragon]: Summons forth a great fire dragon for
the caster to command. Responsible for the "Legendary Fire"
that lit the town ablaze so many years ago.
7) Fainfol

[Instant Sleep Spell]: Causes those who hear the incantation to
lose all consciousness. Its effect takes hold the second the
incantation is heard.

Thomas

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